
› Book & Journal References
› Websites & Online Magazines
› Class Resources & Notes
› Conferences
› Professional Associations
› PDF Version (includes PKMS resource list)
› Websites & Online Magazines
› Class Resources & Notes
› Conferences
› Professional Associations
› PDF Version (includes PKMS resource list)
Clark, R.C. & Mayer, R.E. (2003). E-learning and the science of instruction. San Francisco, CA: Pfeiffer.
| › | Clark and Mayer suggest practitioner-oriented design principles based on fundamental cognitive theories (information processing, dual-coding, etc.) for technology-based learning interventions. This book includes examples and non-examples as well as theoretical and evidential justifications for each design principle. |
Fleming, M. & Bednar, A. (1994). Concept-Learning Principles. In M. Fleming & W.H. Levie, Instructional message design: Principles from the behavioral and cognitive sciences (2nd ed. pp. 233-250). Englewood Cliffs, NJ: Educational Technology Publications.
| › | Fleming and Bednar provide this chapter about practitioner-oriented design principles used to enhance concept learning during instructional events and increase retention after the training intervention. The authors also include a foundational rationale for each recommended principle and tips for appropriately applying them in real-world contexts. |
Gayeski, D. (2004, November). Goin’ mobile. Training & Development Magazine, 46-51.
| › | Gayeski suggests strategies for streamlining common instructional design processes using mobile technologies in this informational article. She also includes real-world examples of technology used for instructional design projects and predicts future technological, specifically mobile, opportunities in the instructional design and performance support fields. |
Gayeski, D. (1999, March). Out-of-the-box instructional design. Training & Development Magazine, 53, 3, 44-50.
| › | Gayeski proposes innovative methods for completing instructional design projects without the necessity of following the old-fashioned, linear ADDIE model. Some of the most influential suggests include: using technology to communicate with clients and colleagues at a distance, rapidly prototyping solutions systems, and iteratively designing training tools. |
Keller, J. & Burkman, E. (1994). Motivation principles. In M. Fleming & W.H. Levie, Instructional message design: Principles from the behavioral and cognitive sciences (2nd ed., pp. 3-50). Englewood Cliffs, NJ: Educational Technology Publications.
| › | In this book chapter, Keller and Burkman recommend practitioner-oriented design principles for eliciting learner motivation during learning interventions. The authors base their suggestions on empirical and theoretical data and provide several suggestions for applying the principles to variety of educational projects. |
McManus, P. & Rossett, A. (2006, February). Performance support tools: Delivering value when and where it is needed. Performance Improvement, 45, 2, 8-16.
| › | This article details a study conducted to investigate current trends and best practices in performance support tool (PST) design and implementation in organizational settings. The study’s finding suggested many best practices including tiered implementation strategies, encouraging continuous testing and feedback, and measuring and communicating the PST’s success. |
Moore, M. & Kearsley, G. (2005). Distance education: A system’s view. Belmont, CA: Thomas Wadsworth.
| › | Moore and Kearsley examine the international history, concepts, theories such as transactional distance theory, trends that detail the new technological opportunities, and issues to consider with the advancement of distance education. |
Reiser, R.A. & Dempsey, J.V., eds. ( 2002). Trends and issues in instructional design and technology. Upper Saddle River, NJ: Pearson Education, Inc.
| › | This book provides a collection of articles related to instructional analysis and design, learning theory, current trends such as the inception of EPSS, and organizational issues relevant to instructional design projects. |
Rossett, A. (1999). First things fast: A handbook for performance analysis. San Francisco, CA: Jossey-Bass/Pfieffer.
| › | In this book, Rossett defines performance analysis and its components and concepts: audience, gap and cause analyses, optimals, actuals, barriers, and drivers. She also details techniques for collecting data, including sources and methods for collecting data using technological tools, and conducting a pithy analysis. |
Rossett, A. & Frazee, R. (2006). Blended learning opportunities. American Management Association.
| › | In this white paper, Rossett and Frazee introduce and define three categories of blended learning: 1) bookend, 2) blended and 3) anchor. Examples and best practices for creating and implementing blended solution systems are also included. |
Rossett, A. & Mohr, E. (2004, February). Performance support tools: Where learning, work, and results converge. Training and Development, 35-39.
| › | Rossett and Mohr describe real-world examples of performance support tools (PST) used by organizations like the Coast Guard to improve organizational performance. Recommendations and methods are also provided for ensuring effective performance support and encouraging changes in the way of doing business to encourage performance support. |
Rossett, A. & Schafer, L. (2007). Job aids and performance support: Moving from knowledge in the classroom to knowledge everywhere. San Fransisco, CA: Pfieffer.
| › | This book serves as a guide for designing, developing, implementing and evaluating performance support tools (PST) and job aids.Rossett and Schafer also define PST formats as tailored, specific for each individual user, or standard, the same for all users, and planner, a tool that helps before or after performing a task, or sidekick, a tool available for guidance while performing a task. The strategies and methods suggested provide practitioners with best practices and pragmatic considerations related to organizational PST development. |
Stewart, T.A. (1997). Intellectual capital. New York, NY: Doubleday.
| › | Stewart describes the concept of intellectual capital and the details of its inception. He also provides many real-life examples and stories of the intellectual capital paradigm in organizations, including General Electric, Andersen Consulting and General Motors. Lastly, Stewart suggests categories and strategies for eliciting intellectual capital. |
Thiagarajan, S. (1999). Rapid instructional design. Retrieved September 25, 2006, from http://www.thiagi.com/article-rid.html
| › | Thiagi explains instructional design techniques and methods to streamline the typical linear ADDIE process. Strategies of particular interest include: rapid prototyping, creating and using templates, and re-purposing and re-writing content for different but similar projects. |
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ASTD's Learning Circuits: http://www.learningcircuits.org
| › | Learning circuits provides current news articles in the learning industry, links to popular educational blogs and websites, headline news from popular training and development related outlets, and software demos and free trial recommendations. |
ASTD's Training & Development Magazine: http://www.astd.org/astd/publications/td_magazine
| › | Articles covering various training trends and issues, including topics from measuring and improving, business measurement, improving human performance, to designing learning. The magazine also features regular outstanding training and development organizational profiles and reports on cutting-edge trends, technologies and best practices. |
Chief Learning Officer Magazine: http://www.clomedia.com
| › | Offers articles on trends and current best practices in training, learning and performance improvement fields. |
Distance-educator.com: http://distance-educator.com
| › | Provides resources and articles about current trends in distance education, as well as instructional and learning technologies. |
EPSScentral.info: http://epsscentral.org
| › | Information about the history, design, development, implementation of performance-centered and electronic performance support system (EPSS) design. The site also includes resources and articles from respected authors and practitioners regarding EPSS issues. |
ISPI’s PerformanceXpress: http://www.performancexpress.org
| › | Pithy overviews and articles about current trends, best practices and upcoming events in the performance technology field. |
Nielsen's Ten Usability Heuristics: http://www.useit.com/papers/heuristic/heuristic_list.html
| › | Nielsen outlines ten general usability guidelines for web design and development. His tips focus on typical navigability, user interface and overall user experience standards. |
Second Life Educational Wiki: http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki
| › | Up-to-date information on the educational opportunities and happenings within the virtual reality of Second Life. The wiki links to several additional resources, including university participant, academic research, organizational virtual reality training trends, and press, blogs and presentations. |
Talent Management Magazine: http://www.talentmgt.com
| › | Details the issues and trends in human resources, organizational development, performance technology and communication, and talent management. |
Theory into Practice (TIP) Database: http://tip.psychology.org/index.html
| › | Brief descriptions of popular pedagogical, instructional, cognitive, motivational, and social theories and their subsequent instructional design-related principles. | |
| › | Specific articles of interest include: | |
| » | Component display theory (M.D. Merrill): http://tip.psychology.org/gagne.html | |
| » | Conditions of learning (R. Gagne): http://tip.psychology.org/gagne.html | |
| » | Situated learning (J. Lave): http://tip.psychology.org/lave.html | |
| » | Cognitive load theory (J. Sweller): http://tip.psychology.org/sweller.html | |
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EDTEC540: Educational Technology
| › | Binder (PPT Notes) & Notebook | |
| » | Professor Jim Marshall covered educational technology basics, including: ADDIE model, fundamental instructional theories (behaviorism, constructivism, etc.), Gagne’s conditions of learning and nine events of instruction, and Keller’s ARCS model. | |
EDTEC 541: Web-based Multimedia Development
| › | ICARE Modules | |
| » | Dr. Hoffman presented these modules to introduce, connect, apply, reflect, and extend on various multimedia development topics. | |
| › | Homer | |
| » | A step-by-step manual for learning how to make basic CSS websites. | |
EDTEC 550: Introduction to Distance Education
| › | MS Word Notes & PPT Slides | |
| » | Professor Dr. Saba covered distance education concepts and theories, such as transactional distance, and state-of-the-art technologies impacting distance education and educational technology. | |
EDTEC 640: Psychology of Technology-based Learning
| › | Notebook, MS Word Notes, PPT Slides | |
| » | Dr. Brock Allen presented and lectured about practitioner-oriented principles, foundational psychological theories, motivational, cognitive, pedagogical, and epistemological design principles, achieving autonomy, and instructional design theories, models and principles. | |
| › | Midterm Preparation Notes | |
| » | Personally prepared notes focused on the foundation, validity and generalizability of the providing structured lectures principle (includes theories, models and other related principles). | |
EDTEC 670: Games & Simulations
| › | Notebook & PPT Slides | |
| » | Dr. Bernie Dodge covered card game design, board game design, and motivational theories. | |
EDTEC 671: Learning Environment Design
| › | ICARE Modules | |
| » | Dr. Hoffman provided the modules to introduce, connect, apply, reflect, and extend on methods for creating individualized instruction and informal learning experiences; includes information about accessibility and SCORM standards as well as instructional design methods applied to museum exhibit design. | |
EDTEC 685: Informational & Instructional Technologies in Organizations
| › | Notebook & PPT Slides/Notes | |
| » | Dr. Allison Rossett lectured about details of the performance technology school of thought, comparisons between PT, ID, and OD, review of Intellectual Capital book, and best practices and PT approaches that can be applied to various subject matters. | |
EDTEC 700: New Business
| › | MS Word Notes & PPT Slides | |
| » | Dr. Allison Rossett's Saturday seminar presentations focused on best practices in business today and included real-time presentations from guest speakers. | |
EDTEC 700: Educational Podcasting
| › | MS Word Notes & PPT Slides | |
| » | Dr. Bernie Dodge discussed motivation’s role in podcasting, enhanced podcasting and vodcasting, podcasting methods, affordances and opportunities, and podcasting resources. | |
ED 690: Methods of Inquiry
| › | Notebook & PPT Slides | |
| » | Dr. M.J. Wang lectured about analyzing data and using statistics to report on academic research studies. | |
ED 795A: Seminar in Educational Technology
| › | Notebook & Binder (PPT Slides & Notes) | |
| » | Includes all printable reading assignments for the course. | |
| » | Notes from Dr. Allison Rossett's lectures on current educational technology trends, best practices, consulting, performance analysis, CLAM, blended learning, cultural diversity, ethical practices, and alternative ways of applying and thinking about instructional design. | |
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Conferences
Podcast & New Media ExpoSeptember 28-30, 2007
Dynamic PIE: Karl Storz Professional Education Workshop
September 19-20, 2007
ISPI & IFTDO May 2007 Conference: Educational Sessions, Master's Series & Bagel Barrel Discussions
May 1-3, 2007
| › | Un-Jamming Culture! Cultural Dimensions in Action | |
| » | Presented by Sivasailam Thiagarajan & Regina Schindler Rowland | |
| » | Effective cross-cultural facilitation requires knowledge of participating cultures, awareness of potential intercultural dynamics in the room, culture-specific appropriate behavior, and ability to mediate cultural differences. This workshop introduced the five cultural dimensions identified and researched by Geert Hofstede by using interactive learning activities. We practiced strategies to adjust our facilitation style to various cultures and to authentically interact in cross-cultural situations. |
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| › | HPT and the Global Market: Does HPT Change with Local Customs and Culture? | |
| » | Presented by Bob Carleton & Tayo Rotimi | |
| » | The potential returns for organizations applying HPT are huge but selling the benefits of HPT and getting it applied with rigor can be quite difficult when the clients are so sure they are unique for whatever reason. Just how different is HPT in these various settings, and what adjustments need to be made? The presenters lectured about their extensive experience in the global marketplace in attempting to answer this basic question. |
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| › | 10 Tips for Successful Mentoring | |
| » | Presented by Barbara Gough | |
| » | Barbara discussed tips and her personal experiences with successful mentoring. |
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| › | Self Start-Up: You Can Do It! | |
| » | Presented by Carol Haig | |
| » | Carol presented best practices and advice for independent consulting in the HPT industry. |
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| › | Alternative Ways of Looking at Training Design? | |
| » | Presented by Guy Wallace, Sivasailam Thiagarajan & Richard Pearlstein | |
| » | Three ISPI old-timers presented different approaches to instructional design. Wallace explained his systematic lean-ISD procedure; Thiagi demonstrated his creative faster-cheaper-better process; and Pearlstein presented his principles of ISD essentials. |
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| › | 10 Ways to Better Blended Learning | |
| » | Presented by Deborah L. Stone & Steven W. Villachica | |
| » | Knowledge workers will make up most of the 21st century's workforce. These people must draw on complex knowledge and skills to perform their jobs, which involve making decisions and solving problems. Stone's and Villachica's presentation answered the question, "How do you provide blended learning for people who never perform the same job in the same way?" |
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| › | Instant e-Game Design with Web-Game Shells | |
| » | Presented by Matthew Richter, Raja Thiagarajan & Sivasailam Thiagarajan | |
| » | Thiagi Group gave away their web-game shells program and trained us to use them. We learned how to create five different types of flash-based e-games by just typing on a template and clicking a few buttons. | |
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› International Society for Performance Improvement (ISPI)
› Association for Training & Development (ASTD)
› Other Educational Technology-Related Associations
[back to top]› Association for Training & Development (ASTD)
› Other Educational Technology-Related Associations